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中国新闻

Videogame Design Students Finalists for International Award

Thursday, 11 November 2010

A third-person shooting game made by a group of students from Auckland’s Media Design School has been chosen as one of five finalists in the student section of the 2nd Independent Games Festival Awards (IGF) China.

Dead Steel is a futuristic alien shooter made for PC – and was the final year project of a team of seven students from the school’s Graduate Diploma of Game Development.

The students were in the second year of the intensive two-year course, and spent nearly six months developing the game.

Game Development programming tutor Jon Booth said that he was very proud of the students’ achievements. He compared the IGF Awards China to the “Sundance of the indie games industry”.

“The students pulled together as a team and worked very independently. They spent six weeks in pre-production, followed by 19 weeks of full production.

They were self-directed the entire time, apart from their lab hours and the end result was fun, polished and professional.”

The students involved in the project were Paul Chambers (Project leader/programmer), Russell Bakewell (lead designer), Xin Chen (lead artist), Joshua O’Connor (lead programmer), Alex Rude (creative lead), Nicholas Christian (programmer) and Sean Flannigan (programmer).

The IGF Awards China is held as part of the prestigious Game Developers Conference China, held 5-7 December 2010 at the Shanghai International Convention Centre. The awards were open to students from countries in the Asia-Pacific region.

This is the second time that Media Design School students have been chosen as finalists in the IGF Awards. In 2006, 12 students from the school won the IGF Student Showcase in San Francisco.